Free Eroge For Mac
The Dorm Guardian vs. The School Guardian Inaba Tooru has always dreamed of living a co-ed life. That’s why, when he finally managed to transfer into the renowned Rintoku Academy, he immediately fell head over heels for two Sakuras! Sakura Nanako’s classes are strict, but at home, she turns into an overbearing mother.
Kirishima Sakura may seem cold and unfriendly, but she is always ready to lend a helping hand as the class representative. These two girls are outwardly indifferent to Tooru, but put the three of them together and sparks begin to fly. In the sakura-colored season of spring, two fussy Sakuras have been caught in a light-hearted love triangle. Ayumu is just your average bachelor until out of nowhere three gorgeous women from a fantasy world burst through a portal into his living room. It turns out our ‘normal guy’ Ayumu is somehow the descendant of a legendary Hero and of course, any children he has will be incredibly powerful! Join Ayumu as his everyday life is turned upside down as beautiful girls from across dimensions battle it out for his ‘essence!’ Ayumu not being the type who enjoys seeing these lovely ladies tear each other (and his house) apart steps in and pleads that they not fight over him and the three decide it is up to Ayumu to choose one among them to become his bride.
Each of the girls try to appeal to him in their own unique way, Rizabel is a saucy succubus and princess of hell who wants to seduce Ayumu so she can have powerful children to rule over hell. Elysia, the motherly angel, wishes to marry Ayumu to prevent his overwhelming essence from falling into the wrong hands she takes a more soothing and pampering approach to win Ayumu over. Finally Hilda the leader of a clan of Dark Elves hopes to marry Ayumu so that his essence will provide her clan with many strong children, she comes off as very noble and stoic but is quite a novice when it comes to romance and her awkward attempts to woo Ayumu might just do the trick. At a certain school Shouhei Kido is deep in a discussion with his best friend, Genta Idehara, about late night anime.
He nods along as his eyes glance around the room, until they land on a certain bespectacled classmate: Aoi Nonohara. Though they’d known each other since they were little, it had never gone beyond that.
Free Eroge Games For Mac
In fact, they were more “acquaintances” than friends. (I’ve got no chance. Even so, if only she would) There were no real problems to speak of between Shouhei and his classmates But that was merely on the surface. It was only after Shouhei and Genta went home that their classmates revealed their true selves. Aoi Ichitaro had been living on his own, until disaster strikes at his apartment and he’s temporarily evicted. However, his misfortune turns out to be a blessing in disguise “Y-You’re free to come and stay at my place!!” Kojika Hiwa – Ichitaro’s coworker at his part-time job – seems to have gathered all her courage to invite him over.
Ichitaro, who had already taken a liking toward her, happily accepts, signaling the beginning of their new life together. At first, things are awkward and embarrassing, but once the two become aware of their mutual feelings, their life takes a turn for the sweet. Sleeping, eating, going to school every moment of the day is pure bliss when spent together with the caring and homey Hiwa. Naturally, Ichitaro wishes that they could keep on living together forever. There’s just one thing he needs to do to make that happen.
(I'm a programmer. My day job pays me to develop software that runs on Windows but serves webpages compatible with Safari, among other things. I have Macs at home.) It's not like it would be hard to make the average Eroge for the Mac. It's not demanding, as has been pointed out earlier in the thread. Show a little text, some backgrounds, music, a little sound, some primitive visual effects.
Piece of cake compared to a 'real' game. Not demanding on the computer, not demanding on the programmer. But most Eroge companies don't make a new engine from scratch. They recyle what they already have, just like 'real' game companies. It's cheaper that way, the already have the tools to work with the game files, etc. If you have a legacy codebase, probably with some parts that were written to work on Windows 95 and only work today thanks to the heroic efforts of the Microsoft programmers that have to maintain backward compatibility, and with all of its own quirks. Well, porting is going to get a bit more expensive.
Most Eroge companies aren't that big. They probably don't have any Mac programmers. So you're going to have to hire someone new, probably a consultant or freelancer, since this isn't going to be a permanent gig. And he's going to expect to be paid. Let's say 160 hours of work (we're talking about something non-fancy here, remember).
Not a big deal if you're a big company, but the Eroge company of our example isn't. Okay, so maybe you don't have your own engine. You're using a third-party engine, like KiriKiri. That saves development costs.
But you're still stuck with the testing costs, and the support costs. And someone is going to have to port that engine.
KiriKiri is open source, so maybe you could convince some penguins to do a Linux port for free. But a Mac port? Someone is going to have to pay. So, it basically comes down to: Don't do it unless expected profits expected expenses cash on hand, and even then the company president still needs to dare to take the risk. Windows can be installed on a Intel mac with no problem but you still have the added cost of Windows itself(full price retail which in japan is very expensive) With I7 and I5 processors in the upper end Imacs and Xenon in the Mac Pros it's not a problem. Remember the best selling game in history began as a Mac only game (Myst) and the longest running franchise in history (Wizardry) began life on the old apple II and yes Wizardry is still being produced in Japan with a MMORPG under development right now. As far as Game engines you have the C4, Torque 3D and Unity engines which work on the mac so the ability to make Mac games is there.Brotip: I got mine for free.

If not, try installing some linux distro, it can run on almost any hardware. And it have tools for running Windows applications (not all of them, but i believe visual novels won't be a problem) As for games, it costs more to port them for macs than it's worth (number of mac users who would actually play them) There is no reason someone would buy a mac except for fashion value. Brotip: I got mine for free. If not, try installing some linux distro, it can run on almost any hardware. And it have tools for running Windows applications (not all of them, but i believe visual novels won't be a problem) As for games, it costs more to port them for macs than it's worth (number of mac users who would actually play them) There is no reason someone would buy a mac except for fashion value. Java is the worst environment i have ever encountered (as end user) Memory leaks, security holes, random crashes, etc. I can appreciate your thoughts in these respects.but I have doubts that many of the gamers here (mac users, and myself included), have the time or persistence to spend on debugging Linux setup and config issues one would encounter in prepping a Linux install to support and run Windows or Mac apps.
As for me, I use a Mac (MBPro, core duo-yeah, the first-gen core-duo.:-P ) with Parallels 5. You will take a performance hit if, like me, your Mac is running 2GB RAM. You will want 4GB, so that you can allocate more than 1GB to Parallels without hammering your Mac's regular running allocation (Snow Leopard should need 1.5GB to run OK). Your processor will still take a 20% hit, as it spreads cycles between OSX and windows, but with the faster Macs, it's not so painfully noticeable.
If the 'Windows look' is too painful (heh), win in 'Coherence mode', which gives you the Mac desktop with a Windows app bar, and/or configure Parallels to drop the Windows apps onto your Mac desktop As for games on Native OSX, the Flash games.should. be usable, with the regular caveats (installed charset support comes to mind), same with Java games, with the caveats you mentioned.
I'm satisfied running the games in an XP 'window' on one virtual screen (something Mac can do easily out of the box, and Windows cannot), and just flip screens if I need to do something else or hide what I'm playing;-). Brotip: I got mine for free. If not, try installing some linux distro, it can run on almost any hardware. And it have tools for running Windows applications (not all of them, but i believe visual novels won't be a problem) As for games, it costs more to port them for macs than it's worth (number of mac users who would actually play them) The same software to run windows Apps (Wine) is around on OS X and it isn't worth the effort.
And i can tell that you don't know what you are talking about, because Eroges usually use Windows broken horrible 2byte hack Japanese string support which doesn't work on wine. There is no reason someone would buy a mac except for fashion value.Except of course multi language support that actually works. Or software that actually works with foreign language strings without crashing.
Or having a set of APIs that isn't 20 years old and a load of crap (Win32 API - don't get me started on.Net, you still have to use piles and piles of ancient unusable Win32API crap for non trivial Apps). Or not having to deal with the unbelievable mess that the registry is. Or not having to put up with Microsofts activation policy. Or not having a system that disintegrates by itself over time.
Or not having to deal with 60 MB printer drivers that are crashy resource hogs. Or to have a secure multi user system that isn't an virus magnet.
I could go on for days. I used to develop software for windows and since i changed to Mac and ObjectiveC, programming suddenly was fun again. Java is the worst environment i have ever encountered (as end user) Memory leaks, security holes, random crashes, etc.A memory leak is memory that isn't used anymore but hasn't been deallocated properly. Since Java uses a garbage collection based memory system, you can't produce memory leaks because if you don't reference an object anymore, Java will deallocate it itself. Could you please point out one of the many Java Apps you have encountered on which your criticism is based? I doubt you could name 3.
And yeah, Windows and Win32 Apps are known worldwide for how incredibly secure they are.except that technical superiority has almost never been the key to market dominance. APIs, system resources, blah blah, who cares?
The vast majority of people who write apps couldn't care less about such details, because there are enough tools out there that help us get things done. Sure, we write crap apps that are horribly inefficient, and folks like you sneer at us when we also call ourselves 'programmers', but bottomline things get done. The history of software development bears this out nicely. Good luck getting the vast majority of programmers to care about good programming habits. Maybe on your platform where the tools only support good coding practises. Nah, no thanks, we'll stick to what's easy and works. Well one thing i care about a lot is support for foreign languages, which wouldn't be surprising in a place like hongfire (i do think you guys like Japanese games, don't you?).
Try to find an usable image viewer that doesn't crash/fails to load images with Japanese characters in its name. The Windows Image viewer supports it, but that one is just to basic to be useful, at least to me. I haven't found another image viewer for windows which doesn't fail at that basic task. Considering just how basic that is, that is pretty sad wouldn't you agree?
Unicode is around for almost twenty years, yet the windows platform still uses ugly hacks for that like an early nineties OS. Windows 7 costs 330€ in Europe, which is US $455 right now.
I think for an hilarious price tag like that i could at least expect that the most basic functionality is there, that i have resizeable system dialogs and not have any Win 3.1 style dialogs left, but that is obviously asked too much. Seriously, does Windows 7 offer any useful new features?
Ok, now they copied the OS X taskbar to some extend, but does that warrens US $455? I don't think so.except that technical superiority has almost never been the key to market dominance. APIs, system resources, blah blah, who cares? The vast majority of people who write apps couldn't care less about such details, because there are enough tools out there that help us get things done. Sure, we write crap apps that are horribly inefficient, and folks like you sneer at us when we also call ourselves 'programmers', but bottomline things get done.
The history of software development bears this out nicely. Good luck getting the vast majority of programmers to care about good programming habits. Maybe on your platform where the tools only support good coding practises. Nah, no thanks, we'll stick to what's easy and works.Then, you aren't a programmer. Even today, a programmer should be able to get rid of superfluous code and bloat that could be derived from his code. Of course, getting code generated automatically and change minimal parts of it isn't programming. Aside from Parallels, Vmware Fusion & Bootcamp for better performance, as metioned b4, there's Wine for OSX.I've been using a highly wrapperized version of Wine for the OSX, called WINESKIN, and it's a hit or miss, based on trial & error, since some versions of the Wine engine work better with some games, and other don't.
I'm on a Mac running OSX Lion 10.7.2, and Wineskin 2.5.3, and I've tried some Wine engines, like WS8Wine1.3.35, WS8WineCXG10.1.1, etc with some games, and they seemed to work, though I haven't played extensively.but sound, mouse, animation, start/quit game, etc function ok. For many games, I need to install the 'cjkfonts' (chinese, japanese, korean fonts) with Winetricks, and set Wine's locale to 'jaJP.UTF-8'.
Aside from Wineskin/Wine, there are other ways of running Windows apps/games on OSX, which I haven't tried, like Cider, or the commercial branch of Wine, namely Crossover. Here's a very limited list of some games that seem to run ok on OSX with Wineskin: Schoolmate 2 Real Kanojo Biko 3 Little Busters Crescendo Harem Party Umineko no Naku Koro ni Chiru Lighting Warrior Raidy 1 & 2 Des Blood 4 Yuusha Wakeari! Happy Holidays! People shouldn't buy Macs or support Apple in any way whatsoever. Here's a list of reasons why: 1) Steve Jobs should have died in prison for his actions in China, but, due to the grace of having enough money to get away with all the shit he got away with, he did. 2) They were caught redhanded dumping toxic waste 'improperly', which means they stuck it in a barrel, carried it out to sea, and left it. 3) The leakage from their toxic waste storage caused the death and sickness of hundreds of Chinese citizens 4) The quarterly suicide rate by workers at the facilities of their Chinese arm, Foxconn, is between 15-17 workers, due to poor working conditions, brutal management methods (beatings and whippings), and extremely low wages.
There's more shit they've pulled, but I'm not going to list it, I'd rather people do the research for themselves. Oh, by the way, that Apple product you purchased for between 400-3000 bucks cost about $9 to make.
The replacement parts you pay gobs of money for? About 50 cents. Here's a couple of links Enjoy your Apple products.
They cost people their lives.