Uplink For Mac
DescriptionUplink Corporation needs you, the Hacker Elite! Be an independent operator who leases a gateway from us. Access it from anywhere and perform your jobs, anything from sabotage of enemy computers to backtrack another hacker, to modifying public databases, you may be called upon to do it all. Start with the small jobs, and gain money and reputation. Then you can take on the bigger jobs with the right tools and upgrades to your gateway. Consider adding motion sensor and/or self-destruct to your gateway. As Uplink will allow law enforcement personnel access to your gateway should they trace illegal activities to your gateway.

Can you become the elite among the Hacker Elite? Uplink is a pseudo-hacking game where you simulate hacking into various systems and using various fictional (but good sounding) tools to help you break through, including password guessers, cryptographic attack tools, voiceprint fakers, proxy bypassers, and more. Bounce your connection through many hosts to slow down the backtrace. Perform your job before the backtrace is completed, and destroy any records of you ever been there! The law can and will come after you if you are not careful. However, opportunities are plentiful. Various corporations are always at war with each other, and there are plenty of jobs for hackers of various calibers.
As you complete missions and get money and reputation, use the money to upgrade your gateway (to process faster on tasks that require a lot of computing, such as password guessing and cryptographic key attacks) and/or to purchase more powerful hacking tools. Continue to participate in the game and make your decisions.
Soon, the game will draw you in, and you'll soon be required to make a choice. And pick a side. Trivia 1001 Video Games Uplink appears in the book by General Editor Tony Mott. Extras Introversion offered two extras for fans - a 'Bonus CD' and a 'Dev CD.' The Bonus CD contained pictures, wallpapers, beta versions, articles, and other 'behind the scenes' materials from the making of the game. The Dev CD contained the complete source code and tools needed for modders to alter the game, and could be purchased from Introversion's for 30 GBP. The Bonus CD was originally offered to people who convinced a friend to purchase Uplink.
After the turnover was less than expected, the Bonus CD was made available for purchase in June 2002 for $7.00 USD off Introversion's site. The initial run of discs eventually ran out, and the CD was later made available for free.
Game Bible Introversion released a 'Game Bible' in four hidden parts called 'books.' These covered the development of Uplink from conception up to the release of the 'Project Nakatomi' patch. The books were hidden on the Bonus CD, website, and as the final reward for solving the 'treasure hunt' on Introversion's site leading up to the release of the Nakatomi patch.
All four books were hidden or encrypted, with clues located on Introversion's website, or within the game packaging itself (such as the hex string on the.) Decrypting the books required some minor 'hacking' skills, such as using 'one time pad' decryption programs, or 'redshirt' programs to extract.dat files hidden inside other files. Personally decrypting the four books was considered a point of pride within the Uplink community, so hints requested on the community forums were intentionally kept obtuse. Project Nakatomi In 2002, released the 'Project Nakatomi' patch (v1.21) that included such additions as LAN hacking and a functional in-game IRC chat interface.
Project Nakatomi was so named as it was aimed at the 'die hard' fans of Uplink: Hacker Elite (Nakatomi Plaza is the skyscraper setting of the film Die Hard). In keeping with the hacking theme, Introversion created an alternate-reality 'treasure hunt' leading up to the release, teasing what Project Nakatomi would be.
They underestimated the dedication of their fans however, and through efforts of formed groups such as the 'Project Nakatomi Task Force,' fans cracked the first layers of the 'treasure hunt' before it was ready! The trail hit an apologetic dead-end message at a secure section of Introversion's site, and the rest of the hunt had to be added later. References.

One of the servers you can hack into is the 'OCP' Server - OCP is the police force from the Robocop movies. And another is the 'Protovision' server - and if you've even seen the movie WarGames, then you'll recognize the name of the games company that David thinks he's hacking into. At one point during the game you get access to a server that has the password 'mysocratesnote'.
This is in reference to the movie Sneakers (another great hacking movie). 'mysocratesnote' is one of the anagrams for 'setec astronomy' in other words 'too many secrets'. Another interesting in-joke concerning the movie Sneakers - when you use a voice-print analysis to break into a system, the text reads 'Hello. My Name Is My Voice is my passport. These are the same words used to break into Playtronics, near the end of the movie.
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When entering negotiations for a hacking job on the Uplink Internal Services system, if you look at the negotiations text box near the top of the screen when it is starting up, it will say that the interface you are using has been developed by 'Frontier Communications'. This is a joke referencing.
The design and text for this particular interface in Uplink mirrors/copies the content found in the BBS-accessible missions from the two Frontier games. It additionally references the name of the company that developed these entries into the;. Awards. Computer Gaming World. March 2004 (Issue #236) – Adventure Game of the Year Information also contributed.
Ambrosia Software appear to be responsible for the mac version of Uplink, but I bought a Uplink as a CD for PC/Mac/Linux, as far as I can tell not from Ambrosia (when I launch the game it shows the logo of 'Contraband Entertainment' however the game does not feature on their website). Since I bought it soon after its release I have only the earliest version of Uplink and I'd like to update it to the most recent version. Unfortunately I can't download the latest version from Ambrosia Software because when I do it tells me it's only a trial version and asks me to register, which means paying for a shareware code which I'm not going to do since I've already payed for the game once. So how do I update Uplink? There's no Mac patch on the files page of Introversion's website.
Has anyone else had the same problem? Why is that rediculous? You paid for the version of Uplink that you got. It still runs, does it not? Neither IV nor Ambrosia are under any obligation to even release new patches, let alone release new patches for the version of the game that you bought, especially considering that you did not buy the game from either IV nor ASW. It would be like me buying a car from a particular dealership, and demanding free oil changes from another dealership because they happen to sell a more recent model of the same make of car. If you want the most recent version, then you will need to buy either the Mac version from ASW, or the Windows/Linux version from IV.
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EDIT: It would appear that you did not read the, or that you did not notice the link on that page. You could also try emailing or, which would seem like pretty standard, intuitive ways of getting attention. OK, it's not ridiculous, I said that because I was annoyed. But I still find it unfair that people who bought the game from Ambrosia have access to these updates and I do not simply because I bought it from a different publisher. (Also your car analogy doesn't really apply here because most other software producers offer patches to their software for free, it is only version updates, i.e. 1.0 to 2.0 that they usually make people pay for). I had indeed visited the page you linked me to (they are both links to the same page btw).

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I see no mention of an email address on that page. You argue like a lawyer. Did Introversion hire you to reply to people like me? The first version of Uplink that I know of for the Mac was 1.3.x. For many years, that was the one and only version.
Axure shortcuts cheatsheet preview for mac. Then design ideas would come into play on what design elements needed to be added to the product.
Recently, Ambrosia set about to create a new patch. This patch included not only many bugfixes, but several new features, as well as compatibility with Intel chips.
The jump from 1.3.x to 1.6.x (the most recent version for Mac) was equivalent to a version change from 1.0 to 2.0. The version number was not incremented along those lines, I assume, in order to keep the versioning consistant with IV's version numbers. I would also point out that ASW have updated many of their games to be compatible with Intel chips, and that the newer versions are often sold as independent producs (i.e. Thus, those of us that actually bought Uplink from ASW in the first place could just as easily feel relief that ASW are not charging us again to get the Intel-compatible version.
As to the two links going to the same place, one of them should go to an overview of IV's support, while the other should go to a webform that allows you to submit questions. If this is not happening, another link to that form is about half-way down the Support page, in a linked called 'Contact Us'. As to the email addresses, sales@ and support@ are pretty much industry standard.
One or the other (or both) will work with almost any small tech company.